Learning games
Reference catalog of Play modes and when they appear.
Lobby games
| Title | Skill focus | Notes |
|---|---|---|
| Matching (word → meaning) | Recognition | Needs a meaning on the card |
| Reverse Matching (meaning → word) | Reverse recognition | Needs a meaning |
| Typing | Free recall | Needs a meaning |
| Declensions | Morphology | Latin only; needs a declension/conjugation chart |
| Concentration | Pairing | Lobby only — not chosen by Recommended practice |
| Context Detective | Context | Needs context (example/note); may use owned package cards not yet saved |
| Lemma Hunt | Lemma recognition | Latin only; needs lemma forms from a paradigm |
| Cloze | Context-style | Fills a blank; prefers a sentence from your texts, then generates one |
| Contrast | Discrimination | Choose between near-neighbors after both words are established |
| Translate | Translation | English → learning-language sentence; hidden for English |
| Grammar | Grammar | Lobby only — not chosen by Recommended practice; identify POS or (for Latin/Greek) case / verb form of the highlighted word |
Latin-only games are hidden when the language filter is not Latin.
Recommended practice ladder
Recommended practice picks among eligible skills in this order of concern (weakest preferred):
Recognition → Reverse recognition → Free recall → Context → Discrimination → Lemma recognition → Morphology → Translation
It does not use Concentration (pairing) or Grammar. For context practice it uses a packed sentence (Cloze) when one is available, otherwise Context Detective. Contrast appears once two related words are each established.
Soft mastery target: skills below roughly 0.75 mastery are preferred. See Understanding mastery.